Casting Time 1 action
Components V, S, M (a bead embellished with some icon of luck or chance)
Duration 1 round/level
Once the bead is charged, you must keep it somewhere on your person, otherwise the spell fails. Whenever a 1d20 roll is required during the spell’s duration, you may roll two dice and take the most-favorable result.
Section 15: Copyright Notice
Book of Lost Spells – Copyright 2015, Frog God Games, LLC