Casting Time 1 standard action
Components V, S, M (the heart of a chaotic evil creature which you consume while casting this spell)
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Saving Throw Fort negates; Spell Resistance yes
You snuff out the life force of one living creature within range. If the target’s Fortitude saving throw succeeds, it instead takes 10d6 points of damage (which may be enough to kill the target anyway). The only way to restore life to a creature slain by this spell (when the target either fails its save or takes enough damage to kill it) is to use true resurrection, a wish, or miracle, each of which must be cast by someone with a higher caster level than you.
Section 15: Copyright Notice
Book of Lost Spells – Copyright 2015, Frog God Games, LLC