Animate Stone

School transmutation; Level druid 7


Casting Time 1 standard action
Components V, S, M (a few small chips of stone)


Range close (25 ft. + 5 ft./2 levels)
Target s one Large rock/three caster levels or all rocks within range; see text
Duration 1 round/level or 1 hour/level; see text
Saving Throw none; Spell Resistance no


You imbue inanimate stones with mobility and a semblance of life.

Each animated stone then immediately attacks whomever or whatever you initially designate as though it were an animated object of the appropriate size category. You may animate one Large or smaller stone, or an equivalent number of larger stones, per three caster levels. A Huge stone counts as two Large stones, a Gargantuan stone as four, and a Colossal stone as eight. You can change the designated target or targets as a move action, as if directing an active spell.

Use the statistics for animated objects.

Animate stone cannot affect creatures made of earth or stone, or that have the earth subtype.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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