Home >Magic >Spells (3rd Party) >Fire Mountain Games >

Corrupt Item

School evocation; Level antipaladin 2, cleric 2, sorcerer/wizard 2, witch 2

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Target one object of up to 2 cu. ft./level
Duration 1 min./level
Saving Throw Will negates (object); Spell Resistance yes (object)

DESCRIPTION

This spell infuses an item with the foul powers of hell. The item gains an evil aura, equal in strength to its magic aura. Whenever a creature bearing this item presents it to an evil outsider, he gains a +4 bonus on all Charisma-based skill checks made in relation to the creature. If the item is a weapon, it counts as evil for the purposes of overcoming damage reduction and it deals an additional 1d6 points of damage to any good creature it strikes.

Any good creature possessing the item gains one negative level.

This negative level remains as long as the item is in the creature’s possession and disappear when the item is put down or dropped. This negative level never results in actual level loss, but they cannot be overcome in anyway while the item is in the creature’s possession.

Section 15: Copyright Notice

Way of the Wicked Book Six — The Wages of Sin. Copyright 2013, Fire Mountain Games LLC; Author: Gary McBride.