School transmutation [sonic]; Level bard 3


Casting Time 1 standard action
Components V, S, M (A miniature violin or fiddle bow)


Range medium (100 ft. + 10 ft./level)
Target one creature/round
Duration 1 round/level
Saving Throw Fortitude negates; Spell Resistance yes


When you cast a bonefiddle spell, you make sawing motions in the air with a miniature violin or fiddle bow towards the intended target. The target’s bones begin to vibrate and ache as if they were being sawed upon by dozens of rough-edged cords and a distressing off-key fiddling sound emanates from his location. If the target fails a Fortitude saving throw, he suffers 2d6 points of nonlethal damage from the pain. The victim must make a new saving throw each round the spell persists or suffer an additional 2d6 points of nonlethal damage. As a move action, you may change the target of the spell to any other creature within line of sight and in range of the spell. A creature targeted by a bonefiddle spell automatically fails all Stealth checks due to the loud obnoxious sound of his bones being sawed upon. A bonefiddle spell has no effect on creatures that are immune to critical hits or do not have a skeleton.
Section 15: Copyright Notice

Villains: Rebirth

Villains: Rebirth. Copyright 2003, Bastion Press, Inc. Author: James Jacobs.
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