Stealth Trap Extension

School illusion (glamer); Level saboteur 2


Casting Time 1 standard action
Components S


Range 5 ft.
Effect one trap extension
Duration see text
Saving Throw none; Spell Resistance no


A stealth trap extension allows you to modify the next trap you place in the same square to be harder to find and disarm.

You first place the stealth trap extension as a saboteur trap in a square adjacent to you, just as you would any other saboteur trap. At any point within the next minute, you must place a second trap in that same square (either a saboteur trap or a mundane trap). This effect supersedes the normal rule that two saboteur traps cannot be placed in the same space. The stealth trap extension merges with the second trap, enhancing its function. A trap that is enhanced by anstealth trap extension has the Perception DC to notice the trap increased by half your caster level (max +10) and has the DC to disarm the trap increased by half this amount (max +5).

The stealth trap extension lasts until the trap is triggered, disarmed, or breaks apart (if the trap does so, as a saboteur trap does). Only one “ trap extension” spell can be added to a particular trap.
Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore

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