Sensory Deprivation

School transmutation; Level cleric 4, inquisitor 3, nightblade 3, sorcerer/wizard 3, witch 3


Casting Time 1 standard action
Components V, S


Range medium (100 ft. + 10 ft./level)
Target one creature
Duration 1 minute/level
Saving Throw Will negates; Spell Resistance yes


This spell suppresses a creature’s extraordinary senses. For the duration of the spell, the creature loses the following abilities (if it has them): all-around vision, blindsense, blindsight, darkvision, low-light vision, scent, and tremorsense. If these abilities are granted by a spell or magical effect, the effect is suppressed for the duration of sensory deprivation (this duration counts against the suppressed spell’s duration). This does not affect a creature’s basic senses; the creature can still see, hear, smell, and so on, assuming it has the proper sensory organs (a creature that relies on blindsight and has no eyes, for example, is effectively blinded).

Section 15: Copyright Notice

Path of Shadows, © 2015, Ascension Games, LLC; Author Christopher Moore

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