Lightning Strike

School evocation [electricity, sonic]; Level druid 8, elementer 8, shaman 8


Casting Time 1 standard action
Components V, S, F/DF (a metal rod)


Range long (400 ft. + 40 ft/level)
Target one creature, see text
Duration instantaneous, see text
Saving Throw Reflex half; Spell Resistance yes

With a deafening thunderclap, the targeted creature is struck by a mighty bolt of lightning.

The target creature takes 1d6 damage per caster level (max 20d6), is stunned for 1 round and both blinded and deafened for 2d4 rounds. Half of the damage is electricity, the other half is sonic damage. A successful Reflex save halves the damage taken, negates the stun, and reduces the blindness and deafness to 1 round.

Creatures within 20 feet of the target take 1d6 damage per two caster levels (max 10d6, half electricity and half sonic) and are blinded and deafened for 2d4 rounds. A Reflex save halves the damage and negates the blindness and deafness. The bright flash of light and accompanying thunderclap can be observed up to 1d4 miles away, as brief as they might be.

The bolt normally fires from your hand (requiring you to have line of effect to the target), but if cast outdoors you can call the bolt of lightning from the sky. If the weather conditions are stormy, the damage increases to d10s (max 20d10 to the main target and 10d10 to the secondary targets), and all creatures that take damage are staggered and stunned for 1 round on a failed save or staggered for 1 round on a successful one.

Section 15: Copyright Notice

Path of the Wilds, © 2020, Ascension Games, LLC; Author Christopher Moore

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