Heat Wave

School evocation [fire]; Level druid 3, elementer 3, shaman 3


Casting Time 1 standard action
Components V, S


Range 60 ft.

Area 60-ft. line
Duration instantaneous
Saving Throw Reflex half; Spell Resistance yes

A strong gust of hot air blast forth in a line from you. Each creature in the area takes 1d8 fire damage per two caster levels (max 5d8) and is fatigued. A successful saving throw reduces the damage by half and prevents the fatigue effect. This spell cannot cause a creature that is already fatigued to become exhausted.

Section 15: Copyright Notice

Path of the Wilds, © 2020, Ascension Games, LLC; Author Christopher Moore

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