School transmutation; Level inquisitor 1, nightblade 1, sorcerer/wizard 1
Casting Time 1 standard action
Components V, S
Target creature touched
Duration 1 hour/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
This spell enhances the vision of a creature, granting it low-light vision for the duration of the spell. The creature also gains a +2 insight bonus on saving throws against effects that would cause it to be dazzled or blinded. Creatures that already have low-light vision do not have their vision enhanced further, but still receive the bonus on saving throws.
Path of Shadows, © 2015, Ascension Games, LLC; Author Christopher Moore