School conjuration (creation) [water]; Level bloodrager 4, druid 4, elementer 4, invoker 4, shaman 4, sorcerer/wizard 4, witch 4


Casting Time 1 standard action
Components V, S


Range long (400 ft. + 40 ft./level)
Area cylinder (60-ft. radius, 120 ft. high)
Duration 1 round/level (D)
Saving Throw none; Spell Resistance no

The sky above you darkens as you cast this spell, the clouds gathering briefly before breaking into a heavy downpour of rain.

Downpour fills the entire area of the spell with heavy rainfall. This rain reduces visibility to one-quarter normal distances and imposes a -6 penalty to Perception checks and to all ranged attacks made in the area. All unprotected flames in the area are extinguished, and protected flame has a 50% chance each round of going out. The torrential rain is heavy enough that it imposes penalties on fire magic: creatures are treated as being underwater for the purposes of using fire magic or fire-based supernatural abilities. This penalty is also applied to any spells or fire-based abilities used outside of the area of rainfall and projected into it.

Section 15: Copyright Notice

Path of the Wilds, © 2020, Ascension Games, LLC; Author Christopher Moore

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