Control Temperature

School transmutation; Level druid 3, elementer 3, psychic 3, shaman 3


Casting Time 1 standard action
Components V, S, M (a thin tube of mercury)


Range 40 ft./level
Area 40 ft./level radius cylinder, 40 ft. high
Duration 10 min./level (D)
Saving Throw Fort negates; Spell Resistance no


You alter the temperature of the surrounding area. You can choose to either raise or lower the temperature: how much you can alter the temperature depends on your caster level, as shown above on Table: Control Temperature (below), which is organized from coldest to warmest. A creature in the area might have to make Fortitude saves to ignore its effects.

You can concentrate on the spell at any time to change the temperature level by one step in either direction, assuming you have the caster level necessary to create the chosen temperature level.

Table: Control Temperature
Caster Level Temperature Level Temperature
9th Extreme Cold Below -20° F
7th Severe Cold -19 ° F – -1° F
5th Cold 0° F – 39° F
3rd Temperate 40 ° F – 90° F
5th Very Hot 91° F – 110° F
7th Severe Heat 111° F – 140° F
9th Extreme Heat Above 140° F
Section 15: Copyright Notice

Paths of Magic, © 2021, Ascension Games, LLC; Author Christopher Moore

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