Jam Barrel

School conjuration; Level ranger 1, sorcerer/wizard 1


Casting Time 1 standard action
Components V,S


Range Touch
Targets one firearm or one firearm carried by target creature
Duration Instantaneous
Saving Throw Will negates (object); Spell Resistance Yes (object)


Your successful melee touch attack causes a jam in the targeted firearm. Clearing the jam takes one full-round action, and any ammunition in the firearm is lost.

Section 15: Copyright Notice

Tome of Secrets, Copyright 2009, Adamant Entertainment, Inc. Authors: Walt Ciechanowski and Gareth-Michael Skarka.

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