School evocation [water]; Level druid 9, sorcerer/wizard 9


Casting Time 1 standard action
Components V, S


Range long (400 ft. + 40 ft./level)
Effect cyclone of water 10 ft. wide at base, 30 ft. wide at top, and 30 ft. tall
Duration 1 round/level (D)
Saving Throw Reflex negates; see text; Spell Resistance yes


This spell creates a deadly waterspout over a large open body of water (a large pond, lake, or ocean) that moves as you direct it. It deals damage and is treated as a whirlwind, with the exception that it must always remain in contact with a water surface. If you direct the waterspout over land or into the air, it immediately dissipates.

Section 15: Copyright Notice

Paths of Power. Copyright 2009, 4 Winds Fantasy Gaming; Authors Sean O’Connor and Patricia Willenborg, with Connie J. Thomson and Robert W. Thomson.

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