Slow Death

School necromancy; Level cleric/oracle 7


Casting Time 1 standard action
Components V, S


Range touch
Target one living creature touched
Duration 1 hour/level
Saving Throw Fortitude negates; see text; Spell Resistance yes


Slow death deals damage to the target’s internal organs. If he makes his initial saving throw, the target is able to shrug off all effects of the spell. With a failed saving throw, the target suffers 1 point of temporary Constitution drain and must continue to make a saving throw each hour of the spell’s duration or lose another point of Constitution each hour. Restoration will restore lost Constitution but will not stop more drain from occurring. Remove curse, heal, or channeled positive energy will end the effects of the spell.

Section 15: Copyright Notice

The Book of Divine Magic. Copyright 2009, 4 Winds Fantasy Gaming; Authors Connie J. Thomson and Robert W. Thomson, with Katheryn Bauer and Sean O’Connor.

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