Casting Time 1 standard action
Saving Throw none; Spell Resistance no
This spell got its name from a priest torturer who would violently interrogate anyone he suspected to be evil. If they were in fact good, casting the spell would heal the wounds he’d inflicted. If they were evil, it was the world he was curing. Judgmental cure has different effects based on the alignment of the target. Good creatures touched are cured 1d8 hit points. Evil creatures touched are dealt 1d8 damage. It has no effect on neutral creatures.