Fast Healing

School conjuration (healing); Level cleric/oracle 5, druid 6


Casting Time 1 standard action
Components V, S, DF


Range touch
Target living creature touched
Duration 1 round/level
Saving Throw no; Spell Resistance no


The subject gains fast healing 2.

Section 15: Copyright Notice
Strategists and Tacticians. Copyright 2010, 4 Winds Fantasy Gaming; Author Ryan Costello, Jr.
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