Casting Time 1 standard action
Components V, S, DF
Effect 30-ft. burst of force energy, emanating out from you at the center
Saving Throw Fortitude half, Reflex or be knocked prone (see text); Spell Resistance yes
You unleash a powerful blast of destructive evil energy in a 30-ft. radius around you. Creatures and objects alike take 1d6 points of evil damage per level (against objects, hardness is ignored). In addition to the damage, all Large creatures and smaller must make a Reflex save or be knocked prone by the concussive wave of evil.
The Book of Divine Magic. Copyright 2009, 4 Winds Fantasy Gaming; Authors Connie J. Thomson and Robert W. Thomson, with Katheryn Bauer and Sean O’Connor.