Disarming Storm

School conjuration (creation) [air]; Level cleric/oracle 3, druid 3, paladin 4


Casting Time 1 standard action
Components V, S, DF


Range 30 ft.
Area cone shaped burst
Duration instantaneous
Saving Throw no; Spell Resistance no


A blast of air loosens the grip of subjects in your area. All creatures within a 30-foot cone risk being disarmed by this spell. Make a special disarm maneuver check, using your caster level or your base attack bonus, whichever is higher. Compare the result to the CMD of your targets. Every target whose CMD you beat drops a held object (your choice if they are holding multiple objects) as though subject to the disarm combat maneuver.

Section 15: Copyright Notice
Strategists and Tacticians. Copyright 2010, 4 Winds Fantasy Gaming; Author Ryan Costello, Jr.
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