Detect Disease

School divination; Level cleric/oracle 2, druid 2, paladin 1


Casting Time 1 standard action
Components V, S, DF


Range 60 ft.
Area cone-shaped emanation
Duration concentration, up to 10 min./level (D)
Saving Throw Will negates (harmless); Spell Resistance no


You are able to sense the presence of disease. The amount of information revealed depends on how long you study the particular area or subjects.

1st Round: Detect the presence or absence of disease.

2nd Round: Learn the number of diseased creatures within the area of effect.

3rd Round: Learn the condition and location of each infected creature. You know the type of infection, the incubation period, and the damage the disease causes.

Conditions: For the purposes of this spells, the categories of condition are as follows:

Incubating: The creature has the disease, but is not yet showing symptoms.

: The creature has the full-blown disease, and is usually visibly ill.

Immune but Transmitting: The creature is carrying the disease and can pass it to others, but for whatever reason does not have the disease itself.

Section 15: Copyright Notice

The Book of Divine Magic. Copyright 2009, 4 Winds Fantasy Gaming; Authors Connie J. Thomson and Robert W. Thomson, with Katheryn Bauer and Sean O’Connor.

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