Calm Weather

School transmutation; Level druid 5


Casting Time 1 standard action
Components V, S, DF


Range personal
Area 2-mile radius circle, centered on you
Duration instantaneous; see text
Saving Throw none; Spell Resistance no


Calm weather removes any transmutations that affect weather (control weather, control winds, etc.) within a 2-mile radius. For each such affect, you must make a successful caster level check against DC 11 + caster level of the affect to end it. If the weather is being affected from a permanently-imbued magic item, calm weather suppresses the magic item’s ability for 1 hour/level.

Check out the Random Weather Generator!

Section 15: Copyright Notice

The Book of Divine Magic. Copyright 2009, 4 Winds Fantasy Gaming; Authors Connie J. Thomson and Robert W. Thomson, with Katheryn Bauer and Sean O’Connor.

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