Blue Thunder

School evocation [electricity]; Level cleric 7, sorcerer/wizard 6, hedge witch 7


Casting Time 1 standard action
Components V, S, F (a piece of blue quartz or another blue gemstone)


Range medium (100 ft. + 10 ft./level)
Target one creature
Duration 2 rounds
Saving Throw special; see text; Spell Resistance yes


A bright blue bolt of lightning leaves your fingertips and races toward the target, dealing 1d6 points of electricity damage per caster level (Reflex save for half damage).

On your turn 1 round later, a loud crack of sound — much like natural thunder — explodes around the target. The target creature must make a Will save or by deafened. All creatures within 10 feet of the target must make a Will save or be stunned for 1 round. As the target may move before the thunder cracks, you should take care to cast the spell only from a distance, otherwise you or your allies may also become stunned.

Section 15: Copyright Notice

Paths of Power. Copyright 2009, 4 Winds Fantasy Gaming; Authors Sean O’Connor and Patricia Willenborg, with Connie J. Thomson and Robert W. Thomson.

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