School enchantment (compulsion) [mind-affecting, evil]; Level bard 2, sorcerer/wizard 2


Casting Time 1 standard action
Components V, S, M (a pair of humanoid incisors)


Range touch
Target one living creature
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes


The subject of this spell is overcome with a need to gnaw its own flesh, eating anything that it chews off. It deals damage to itself equal to its bite damage, including any modifiers that apply, or 1 point of damage +½ its Strength modifier if the subject does not have a natural bite attack. The subject can take no actions other than bite itself, but is not considered helpless. After the spell ends, it can act normally. On each of the creature’s turns it may attempt a new saving throw to end the effect. This is a full round action that does not provoke attacks of opportunity. If this save is successful, the effect ends, but the subject is left sickened for 1d4 rounds.

Section 15: Copyright Notice
Strategists and Tacticians. Copyright 2010, 4 Winds Fantasy Gaming; Author Ryan Costello, Jr.
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