Price 5,000 gp; Slot none; CL 3rd; Weight 1 lb.; Aura faint necromancy
When hung above a door or other portal, this smooth, scarab-shaped stone prevents undead creatures from entering. An intelligent undead creature attempting to move through the warded portal or touch the stone must attempt a DC 13 Will save. If it fails, the creature cannot make another attempt until 24 hours have passed. If it succeeds, the creature is immune to the stone’s effect for 24 hours. Nonintelligent undead creatures don’t get a saving throw against the effect.
Pathfinder Campaign Setting: Inner Sea Temples © 2016, Paizo Inc.; Authors: Robert Brookes, Liz Courts, Mikko Kallio, Jeffrey Swank, and Larry Wilhelm.