Player’s Prize

Price 3,000 gp; Slot none; CL 5th; Weight 1 lb.; Aura moderate necromancy


This tiny copper statue of a featureless, dancing humanoid is sometimes awarded to the winners of contests. The power of a player’s prize comes not from possessing it, however, but from giving it to an unsuspecting audience member. By inscribing a personal rune on his player’s prize, a bard can cause whoever carries the item (knowingly or not) to be more susceptible to his bardic performances. Once inscribed, a player’s prize can not be keyed to any other creature.

Devious bards use Sleight of Hand to drop their player’s prize on rivals’ or foes’ persons, usually in a backpack or in among other gear where it would be difficult to locate.

A creature carrying a player’s prize keyed to a bard within 30 feet takes a –2 penalty on Will saves against that bard’s bardic performances, as well as a –2 penalty on opposed skill checks against any skill checks the bard attempts using his versatile performance class feature. These penalties remain as long as the affected creature continues to carry the player’s prize.

Once per day as an immediate action, the character whose personal rune is inscribed on the player’s prize can speak the item’s command word to cause the statue to instantly appear in his hand. The character must be within 30 feet of the player’s prize to activate this ability.


Feats Craft Wondrous Item; Spells bestow curse, telekinesis; Cost 1,500 gp

Section 15: Copyright Notice

Pathfinder Player Companion: People of the River © 2014, Paizo Inc.; Authors: Tim Akers, Jason Brick, Ethan Day-Jones, James Jacobs, Nick Salestrom, David Schwartz, and William Thrasher.

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