Goblin Fire Drum

Aura faint transmutation; CL 3rd; Weight 1 lb.; Slot none; Price 2,000 gp (standard), 4,500 gp (greater)


This small crude-looking drum is attached to a strap long enough to loop around the wearer’s neck. A successful DC 12 Perform (percussion) check activates the drum, which enhances any nearby natural or magical fire as long as the bearer spends a move action each round to continue playing. All fires (including fire spells and effects) within 30 feet of the player deal an additional 1 point of fire damage (or 2 points for the greater version).

All unattended flammable alchemical objects such as tindertwigs, flasks of oil or alchemist’s fire, and fireworks within this range have a 10% chance of spontaneously igniting or exploding (as appropriate to the item) when the drum activates. This chance increases by 5% each round and is checked at the start of the performer’s turn as long as the playing continues.

A greater goblin fire drum has all the above abilities and can create pyrotechnics once per day.


Feats Craft Wondrous Item, pyrotechnics, spark; Cost 1,000 gp (standard), 2,250 gp (greater)

Section 15: Copyright Notice

Pathfinder Roleplaying Game: Ultimate Equipment (OGL) © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Ross Byers, Brian J. Cortijo, Ryan Costello, Mike Ferguson, Matt Goetz, Jim Groves, Tracy Hurley, Matt James, Jonathan H. Keith, Michael Kenway, Hal MacLean, Jason Nelson, Tork Shaw, Owen KC Stephens, Russ Taylor, and numerous RPG Superstar contributors

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