Rod of Dwarven Might

Aura strong transmutation; CL 19th; Slot none; Price 80,000 gp; Weight 10 lbs.


This dwarven version of the more famous rod of lordly might has no spell-like powers; however, when wielded by a dwarf, it increases all AC, attack roll, CMD, CMB, and saving throw bonuses from a dwarf’s racial traits by +1. The rod shares the mundane powers of a rod of lordly might, but its magical weapon forms are tailored to dwarven preferences.

In its normal form, the rod can be used as a +1 returning light hammer.

  • When button 1 is pushed, the rod becomes a +3 dwarven longhammer.
  • When button 2 is pushed, the rod becomes a +4 dwarven waraxe.
  • When button 3 is pushed, the rod becomes a +2 light crossbow or +2 heavy crossbow.


Feats Craft Magic Arms and Armor, Craft Rod, bull’s strength, telekinesis; Special creator must be a dwarf; Cost 40,000 gp

Section 15: Copyright Notice

Pathfinder Roleplaying Game: Ultimate Equipment (OGL) © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Ross Byers, Brian J. Cortijo, Ryan Costello, Mike Ferguson, Matt Goetz, Jim Groves, Tracy Hurley, Matt James, Jonathan H. Keith, Michael Kenway, Hal MacLean, Jason Nelson, Tork Shaw, Owen KC Stephens, Russ Taylor, and numerous RPG Superstar contributors

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