Price +1 bonus; Aura moderate conjuration; CL 8th


A miserable weapon cuts through the energy resistance of certain foes. Miserable weapons must be crafted with a designated creature type (just like bane weapons), and each time they deal damage to their designated foes, their magic halves the creatures’ natural energy resistances for 1 round.


Feats Craft Magic Arms and Armor; Spells summon monster I; Cost +1 bonus

Section 15: Copyright Notice

Pathfinder Player Companion: Agents of Evil © 2015, Paizo Inc.; Author: Thurston Hillman.

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