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Memory (Magic Weapon Special Ability)

Aura moderate transmutation; CL 8th; Slot none; Price +6,000 gp; Weight

DESCRIPTION

This ability can only be placed on metal weapons. The serpent folk use alchemy to transform the physical mass of the weapon into an amorphous blob, a loose chain that can be worn as a belt, or some other innocuous form weighing the same amount as the original weapon. Tapping the weapon sharply with a dull bluish bit of specially forged metal chemically awakens the transformed weapon, which unfurls into its original form. Another touch of the same metal returns the weapon to its disguised form. The trigger itself is typically a short rod some 1–2 inches in length, but could be crafted as part of a brooch or ornament.

The disguised weapon remains made of the same material as its base form and retains its hardness and hit points, regardless of form. It does not detect as magical, as if disguised by magic aura.

CONSTRUCTION REQUIREMENTS

Cost +3,000 gp; Feats Craft Magic Arms and Armor; Spells magic aura, soften earth and stone

Section 15: Copyright Notice

Sandy Petersen’s Cthulhu Mythos, © 2017, Petersen Games; Authors: Sandy Petersen, Arthur Petersen, Ian Starcher.