Price +1 bonus; Aura faint evocation; CL 5th; Weight


Upon command, a breaking weapon deals an extra 2d6 points of damage against inanimate objects and crystalline creatures on a successful hit and ignores the hardness of objects with a hardness of 5 or lower. When used against a crystalline creature, the damage from this effect does not stack with bane or similar weapon special abilities. This effect remains until another command is given.


Feats Craft Magic Arms and Armor; Spells break or shatter; Gold +1 bonus

Section 15: Copyright Notice

Pathfinder Player Companion: Dungeoneer’s Handbook © 2013, Paizo Publishing, LLC; Authors: Amanda Hamon, Gareth Hanrahan, David Ross, and Jerome Virnich.

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