Price +1 bonus; Slot none; CL 7th; Weight —; Aura moderate transmutation


This special ability can be placed only on ranged weapons. If the wielder spends at least 1 minute preparing a hiding place or when she uses the sniping rules, she adds the weapon’s enhancement bonus as a competence bonus on Stealth checks. An ambushing weapon deals an additional 1d6 points of damage on a successful hit during a surprise round or against a creature that is unaware of the wielder’s presence. This extra damage is precision damage; it is not multiplied on a critical hit but does stack with other forms of precision damage.


Cost +1 bonus; Feats Craft Magic Arms and Armor; Spells cat’s grace, invisibility

Section 15: Copyright Notice

Pathfinder Roleplaying Game Ultimate Wilderness © 2017, Paizo Inc.; Authors: Alexander Augunas, John Bennett, Robert Brookes, John Compton, Dan Dillon, Steven T. Helt, Thurston Hillman, Eric Hindley, Mikko Kallio, Jason Keeley, Isabelle Lee, Jason Nelson, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Jeffery Swank, and Linda Zayas-Palmer.

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