Slot feet; CL 11th; Weight 1 lb.; Aura moderate transmutation
These utilitarian leather boots remain comfortable on even the longest journeys.
The wearer of the trailblazer’s boots is immune to fatigue caused by hustling or forced marches (though he still takes nonlethal damage as usual). Whenever he successfully uses the Survival skill to get along in the wild, he treats his result as 4 higher for the purpose of determining how many additional people he can provide for.
- 4th Level: The wearer gains a +10-foot enhancement bonus to his base speed.
- 8th Level: The wearer gains woodland stride, as the druid class ability.
- 12th Level: The wearer is constantly under the effect of endure elements and is automatically considered acclimated to high altitudes. Should the endure elements effect be dispelled, he can resume it as a free action.
- 16th Level: Once per day, the wearer can use find the path as a spell-like ability.
Goal: The wearer must travel 1,000 miles by foot.
Reward: Each morning the wearer can designate one type of terrain from the ranger’s list of favored terrain as his favored terrain for the day. While in that terrain, he gains a +2 bonus on initiative checks and Knowledge (geography), Perception, Stealth, and Survival checks. If he already has the favored terrain class feature for the chosen type of terrain, he instead increases his favored terrain bonuses for that terrain by 2.
Pathfinder Player Companion: Chronicle of Legends © 2019, Paizo Inc.; Authors: Calder CaDavid, Vanessa Hoskins, Mike Kimmel, Isabelle Lee, Matt Morris, Mikhail Rekun, and Michael Sayre.