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Sword of Envy (Major Artifact)

Aura strong abjurationCL 16th; Slot none; Price —; Weight 7 lbs.

STATISTICS

Alignment LE; Ego 25; Senses 30 ft. (vision and hearing); Int 18, Wis 10, Cha 10; Communication speech/telepathy (Common, one other); Powers If the sword is active (see Dormancy below), it can cast create food and waterendure elements, and cure serious wounds 3 times per day.

DESCRIPTION

A purely cosmetic magical effect causes the elegant blade of this +5 defending bastard sword to cycle through distinctive colors and textures, making it appear to be crafted from massive pieces of gemstone, coral, or precious metals. When used to augment the wielder’s Armor Class, the sword’s enhancement bonus does not cease augmenting attacks and damage. Additionally, whenever the Sword of Envy strikes a creature under the effects of a spell, the target must succeed at a DC 20 Will save or have the highest level spell currently affecting it instantly dispelled (as if by the spell dispel magic; no additional dispel check is required). This ability has no special effect on summoned creatures or persistent spell effects. If the sword scores a critical hit, the target must succeed at a DC 25 Will save or have all of the spells currently affecting it dispelled (as per the spell greater dispel magic; no additional dispel checks are required).

Dormancy With no lords to serve, the weapons of their champions lie dormant as well, reducing each to a +2 weapon with the noted weapon special abilities but no other properties. The only way to awaken one of the blades is to restore its runelord master to active life or have some other legitimate ruler take up its master’s mantle (the weapon determines what is considered legitimate). The swords can detect such restorations and flare to full power immediately, demanding their wielder seek out the restored runelord and swear eternal fealty.

DESTRUCTION

Each of the Seven Swords of Sin can be destroyed merely if commanded to break. That command, however, must come from the rightful runelord of the nation and school of magic associated with the blade.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Artifacts & Legends © 2012, Paizo Publishing, LLC; Author: F. Wesley Schneider.