Kineticist’s Diadem

Price 18,000 gp (lesser), 50,000 gp (normal), 98,000 gp (greater); Aura moderate evocation; CL 10th; Slot headband; Weight


This metal headband holds a glistening, diamond-shaped gem. A kineticist’s diadem includes one of five colors of gem, each corresponding to a different element: blue (water), clear (aether), green (earth), red (fire), and white (air). The diadem’s gem grants the wearer greater control over its associated element. Gems of other colors can be used for a diadem, associated with other, less-understood elements; in such cases it is referred to as an esoteric diadem but otherwise functions identically to a kineticist’s diadem.

While worn by a kineticist, this item increases the damage dealt by the kineticist’s simple and composite blasts that match the element of the inlaid gem by 1d6 points (for a lesser kineticist’s diadem), 2d6 points (for a kineticist’s diadem), or 3d6 points (for a greater kineticist’s diadem). If the blast is a physical blast, the extra damage dice from the kineticist’s diadem increase to d8s instead of d6s. These extra damage dice do not multiply on a critical hit, and the extra damage dice do not apply to blasts with form infusions that do not apply the extra damage from elemental overflow, like kinetic blade and kinetic whip. Abilities which increase the size of damage dice do not increase the size of these damage dice.


Cost 9,000 gp (lesser), 25,000 gp (normal), 49,000 gp (greater); Feats Craft Wondrous Item, kineticist 10th, access to the appropriate element

Section 15: Copyright Notice

Ultimate Kineticist Compendium © 2019, Legendary Games; Lead Developer Onyx Tanuki.

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