Brazen Head, Minor

Aura faint evocation; CL 5th; Slot none; Price 5,200 gp; Weight 15 lbs.

Alignment chaotic neutral; Senses 30 ft., darkvision; Int 10; Wis 13; Cha 10; Ego 2; Languages speech (Aklo, Common)


This half-scale brass bust has a minor, normal, major, and legendary version. It functions as a minor ring of spell storing except it must be held to be used and it holds only 1 spell level.

The minor brazen head has 5 ranks in Profession (Yog-Sothothery philosopher), for a bonus of +6.

Unlike most intelligent items, the brazen head can use its ego to influence any character who spends at least 24 hours within 100 feet of it. The head maintains this link until claimed by or given to another owner. The head can activate itself normally to cast a spell stored by its spell storing function.

A minor brazen head can serve as a spellcaster’s familiar if the master has Improved Familiar and an arcane caster level of at least 5th. The head has hardness of 5 which improves instead of natural armor as its bonded spellcaster gains levels. As an intelligent item, it has base saving throw modifiers of +4 for all saving throws and no class skills. The head’s ability to deliver touch spells does not allow the head to move. Instead, the head holds the spell until touched by a valid target for the spell, at which point the spell is automatically delivered. When bonded as a familiar, the brazen head can cast the following spells 1/day each—doom (DC 12), hold person (DC 13), summon monster II. A spellcaster with a minor brazen head familiar can cast contact other plane once per week with a command word while in contact with the minor brazen head to ask 6 questions.


Cost 2,600 gp; Feats Craft Wondrous Item or Improved Familiar; Spells contact other plane, doom, hold person, imbue with spell ability, summon monster II

Section 15: Copyright Notice

Sandy Petersen’s Cthulhu Mythos, © 2017, Petersen Games; Authors: Sandy Petersen, Arthur Petersen, Ian Starcher.

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