Girallon Clutch

Aura moderate necromancy; CL 7th; Slot body; Price 8,000 gp; Weight 20 lbs.


Four muscular arms with matted fur wrap across the wearer’s chest like a bandolier, all four hands meeting just below the heart. The arms obey the wearer’s commands, lifting heavy objects, holding objects ready, or grant the abilities of a girallon.

As a standard action, the wearer can command one, two, or three of the arms in the following ways:

  • Carry an object weighing up to 30 lbs.
  • Retrieve an item from the wearer’s pouch or pack and hold it ready. Drawing this item from the arm is a swift action. Even if the retrieved item is a weapon or shield, the arm holds the item but does not wield it. The arms do not threaten squares, can not attack, nor grant bonuses to AC.
  • Manipulate a simple machine, like a lever or pulley.
  • Grant a +2 bonus to Climb skill checks.
  • Grant a +1 bonus to a combat maneuver check. Which combat maneuver the bonus applies to must be selected when the command is given.

The arms can be given the same command, separate commands, or a combination. Although all four arms can be commanded, one must be used to cling to the wearer’s body. If the fourth arm is given a command, the girallon clutch loses its grip and falls to the ground, inert.


Feats Craft Wondrous Item, animate dead; Cost 4,000 gp.

Section 15: Copyright Notice

Wayfinder #4. © 2011, Paizo Fans United. Author: Adam Strasser, Carl Rossi, Charles Evans, Dane Pitchford, Darrin Drader, Dave Gross, David Schwartz, Dustin Nelson, Elaine Cunningham, Elizabeth Leib, Guy Fox, Jesper Haglund, Jess Door, Jodi Reynolds, John C. Rock, Jonathan McAnulty, Justin Sluder, Michael Kortes, Mike Richards, Mike Welham, Neil Spicer, Oliver von Spreckelsen, Phil Tucker, Robert Andrade, Robert Gresham, Russell Estes, Ryan Costello Jr., Theodore Thompson, Trevor Gulliver, Troy E. Taylor, Truly Clark.

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