Waterskin of Woe

Aura moderate transmutation; CL 7th; Slot slotless; Price 80,000 gp; Weight 1 lb.


Dwellers of the deep desert value these black, rune-covered waterskins as boons that allow them to travel the wastes without stop.


To activate the waterskin, it must be held against the user’s skin and the command word must be spoken. The waterskin drains the user of his water, turning him into an undying husk sturdy enough to brave the deep desert and survive.

For a number of days equal to his Constitution score the user does not need to breathe, eat, drink or sleep and is immune to non-lethal damage. The user can end the transformation by imbibing the water from the waterskin. The user can also choose to continue on beyond the allotted time, but each additional day spent in husk form causes 1 point of Constitution damage once the user ends the transformation. If a waterskin of woe is emptied of its water or the user’s Constitution score would be reduced to 1 by the accumulated ability damage, the user transforms back and immediately suffers any damage incurred.


Feats Craft Wondrous Item; Spells undead anatomy II; Cost 40,000 gp

Section 15: Copyright Notice

Treasury of the Sands. © 2014, Jon Brazer Enterprises; Authors: Jesper Andersen, Jonathan Ely, Joel Flank, Wojciech Gruchala, Scott Janke, Anthony Li, Maurice de Mare, Sean McGowan, Jacob Michaels, Adam Raner, Jacob Trier, Ian Turner, Brian Wiborg

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