Aura strong illusion; CL 14th; Slot shoulders Weight 1 lb.; Price 34,000 gp
This black cloak comes with a pair of clasps to hold it about the wearer’s neck. It appears ordinary at a glance, but upon close observation its fabric appears to be constantly shifting and stretching, as if made of a murky liquid. The shroud of shadows is infused with shadowstuff, allowing it to create a variety of effects.
As a standard action, the wearer can tear off the shroud of shadows from its clasps and use it for one of the following effects:
Three times per day, the wearer can throw the shroud onto a creature within 30 feet. This requires no attack roll, but the user must be able to target the creature. The shroud covers the creature in darkness, functioning as a shadow binding spell (DC 13).
Twice per day, the wearer can cover himself with the shroud and meld with it, functioning as a shadow form spell for 1 minute.
Once per day, the wearer can cover an object within 10 feet with the shroud, melding it into the cape as a shadow courier spell, using the shroud to store the item rather than his own shadow (DC 16). He can only store one object in the shroud at a time.
Once per day, the wearer can place the shroud onto a surface to open a gateway to the Plane of Shadows; this functions as a shadowy haven spell, though it lasts for only 1 hour.
After using one of these abilities, the fabric of the cloak appears to fade away, but the clasps for the shroud of shadows remains around the wearer’s neck. The user must wait 1d4 rounds between using any of these abilities, during which the fabric of the shroud of shadows flows out from the clasps like running ink to reform the cloak. Items stored within the cloak via its shadow courier ability remain stored in the cloak while it fades and reforms.
Path of Shadows, © 2015, Ascension Games, LLC; Author Christopher Moore