Helm Orb

Aura moderate transmutation; CL 11th.; Slot head; Price 16,500 gp; Weight 3 lbs.


This clear rubbery orb encompasses the wearer’s entire head. The wearer becomes immune to deafness and drowning. Once per day for up to one hour, the helm orb can jump off of its wearer and turn into a gelatinous orb, under control of the item’s owner.


Feats Craft Wondrous Item, animate objects, water breathing; Cost 8,250 gp.

Enchanted Ooze

The squole ancestors brought many beneficial slimes and oozes with them from the paraelemental plane of ooze. Among those, enchanted ooze has become the most popular. All magic oozes share the same thing in common: they can become powerful magic items. These magic items also have the ability to revert back to a living ooze under control of its owner. Transformation in either direction is takes one full round, but can be initiated as a swift action. If the ooze is slain, it reverts back to its original form, but cannot be returned to ooze form for 24 hours.

Section 15: Copyright Notice

Remarkable Races: Compendium of Unusual PC Races, Pathway to Adventure Edition. Copyright 2009, Alluria Publishing; Author: J. Matthew Kubisz

scroll to top