Scepter of Nightmares


Aura moderate enchantment; CL 11th; Slot none; Price 13,000 gp; Weight 5 lbs.

DESCRIPTION

This slender iron rod is about 2 feet long and is decorated with swirls of black and white enamel, and a large multi-faceted chunk of smoky quartz at each end. When in the possession of someone of a non-good alignment, the rod allows its wielder to constantly cause all creatures within 120 feet to be frightened as long as they remain in range (Will save DC 16 to be only shaken). The wielder can also use the rod to cast phobia three times per day, affecting all creatures within 30 feet, giving them horrible visions of their existing fears or inducing a new fear. Those who have suffered the effects of the scepter of nightmares describe the visions as waking nightmares. Good-aligned creatures who attempt to pick up the rod will suffer 2d6 points of damage as the rod burns them, and will see a brief but horrible vision as a warning to keep their hands off the holy item.

CONSTRUCTION REQUIREMENTS

Craft Rod, cause fear, phobia; Cost 7,500 gp.

Section 15: Copyright Notice

The Book of Divine Magic. Copyright 2009, 4 Winds Fantasy Gaming; Authors Connie J. Thomson and Robert W. Thomson, with Katheryn Bauer and Sean O’Connor.

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