Ring of the Cluttered Mind

Aura moderate (I) or strong (II–IV) (no school); CL 11th (I), 14th (II), 17th (III), 20th (IV); Slot ring; Weight


This ring appears to be a ring of wizardry. Once worn, however, the true nature of the ring is shown. The wearer must immediately make a DC 20 Will save or take 1d2 points of permanent Intelligence damage. Additionally, this check must be made each day until the ring is removed or the wearer’s Intelligence score reaches zero.

Additionally, the ring causes the wearer to lose access to the ability to cast spells of certain levels depending on the type of ring of wizardry it was intended to be. These spell eliminations remain in effect until the ring is removed.

A type I ring eliminates 1st-level spells, a type II ring eliminates 2nd-level spells, a type III ring eliminates 3rd-level spells, and a type IV ring eliminates 4th-level spells. Bonus spells from high ability scores or school specialization are not eliminated.

This ring can only be removed by the casting of remove curse upon it followed by a successful casting of dispel magic. Doing so renders the ring non-magical.


Magic Items ring of wizardry

Identification DC 36 (type I), DC 39 (type II), DC 42 (type III), DC 45 (type IV)
False Identification DC 26 (type I), DC 29 (type II), DC 32 (type III), DC 35 (type IV)

Section 15: Copyright Notice

Damnable Things: Rings. Copyright 2012, Iron Hills Games; Authors: Danny Darsey and Dain Nielsen.

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