Ring of Ownership

Aura strong enchantment; CL 14th; Slot ring Weight -; Price 10,000 gp


The ring of ownership allows its wearer to prevent items from being taken from him, and prevents others from using those items easily. The wearer can attune the ring to up to three object in his possession, none of which can weigh more than 15 pounds each. Doing so takes 10 minutes per item, and the wearer can replace an item by attuning something else to the ring.

The wearer gains a +5 bonus on Perception checks to notice people trying to take an attuned item, and a +5 bonus to his CMD to resist those items being stolen, disarmed, or sundered. If one of the attuned items is taken from him, the person with the item must make a DC 15 Will save or be unable to use the item for 24 hours, whatever that item may be. A weapon cannot be swung to harm something, a potion cannot be opened and consumed, and clothing cannot be donned; the extent this effect creates is subject to GM discretion. This does not prevent the person from holding the item or keeping it in his possession, so items that function just by having them (such as a lit torch or a bag of holding) work for that creature. Even if the creature succeeds, it must repeat this saving throw each day to use the item. The attunement to objects (and the effect is has on them) ends if the wearer of the ring of ownership ever takes off the ring for more than 24 hours.


Feats Forge Ring; Spells locate object, qualm; Cost 5,000 gp

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore

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