Aura moderate conjuration; CL 5th; Craft Magic Arms and Armor; death ward; Price +1 bonus.


A weapon with the desiccated property is surrounded by a dull mist of dehydrating magic. The weapon deals an additional 1d6 points of damage to living creatures and creatures with the water subtype. It can also deal critical hits and sneak attack damage to oozes, plants and creatures with the water subtype. Desiccated weapons destroy mundane, non-magical liquids within which they are placed, to a limit of 11 gallons each day. A ranged weapon with this ability confers it on ammunition fired.

Section 15: Copyright Notice

101 Magical Weapon Properties. Copyright 2010 Steven D. Russell. All rights reserved.
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