Aura faint transmutation; CL 3rd; Craft Magic Arms and Armor; disruption; Price +1 bonus.


When activated, this enhancement inflicts an additional 1d6 points of negative energy damage to living creatures. Three times per day it can heal undead for 1d6 points of damage.

Section 15: Copyright Notice

101 Magical Weapon Properties. Copyright 2010 Steven D. Russell. All rights reserved.
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