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Frost Shackle Inscription

Aura moderate evocation; CL 10th; Requirements Craft Magic Arms and Armor; Spells chill metal or ice storm, slow; Price +200 gp.

DESCRIPTION

The first time a weapon inscribed with a frost shackle rune hits a target, the rune is expended from the weapon. In order to use the frost shackle effect again, the weapon must be re-inscribed.

A weapon inscribed with a frost shackle rune deals an additional 1d6 points of cold damage on a successful hit and subjects dealt damage by a weapon inscribed with a frost shackle rune must make a DC 13 Will save or be slowed (as the slow spell).

Section 15: Copyright Notice

Island at the Axis of the World. Copyright 2011, EN Publishing; Author: Ryan Nock.