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Aura moderate necromancy; CL 8th; Weight —; Price +2 Bonus


Upon command, a necrotic weapon is sheathed in deathly energies that deals an extra 1d6 points of negative energy damage on a successful hit. The negative energy does not harm the wielder, nor does it heal or harm undead. The effect remains until another command is given.


Feats Craft Magic Arms and Armor, and either enervation or inflict serious wounds; Cost +2 bonus

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Path of Shadows, © 2015, Ascension Games, LLC; Author Christopher Moore