Aura moderate necromancy; CL 7th; Weight —; Price +2 Bonus


A blindstrike weapon clouds its victims’ sight. Whenever the wielder of a blindstrike weapon confirms a critical hit on a creature, the wielder can choose to forgo the additional damage dice to instead cloud the target’s vision, effectively blinding it. The blindness lasts for 1 round if the weapon has a x2 critical multiplier, 2 rounds if the weapon has a x3 critical multiplier, or 3 rounds if the weapon has a x4 critical multiplier or higher.


Feats Craft Magic Arms and Armor; Spells blindness/deafness; Cost +2 bonus

Section 15: Copyright Notice

Path of Shadows, © 2015, Ascension Games, LLC; Author Christopher Moore

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