Twinned Weapon

Aura moderate divination; CL 10th; Requirements Craft Magic Arms and Armor; Spells true strike; Price +2 bonus.


One weapon of an inseparable pair, one blade can benefit from the fortunate swing of the other. These weapons are always made in perfectly identical pairs (twins). Their magical power does not work unless its twin is being used in the same combat encounter. This pair of weapons must always share the same exact weapon type, statistics, enchantments, and bonuses or the twinned power ceases to function. Instead of making an attack roll, use the last attack roll made by its twin this round as the attack roll, once per round. If the weapon’s twin did not yet attack this round, you cannot use this power.

Section 15: Copyright Notice

Remarkable Races: Compendium of Unusual PC Races, Pathway to Adventure Edition. Copyright 2009, Alluria Publishing; Author: J. Matthew Kubisz

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