Strangling Snake Whip

Aura: moderate transmutation; CL 7th; Price: +2 bonus.


These writhing black whips are covered in snake scales and hiss when they strike. They inflict 1d6 points of lethal damage, and on a critical hit vs. an opponent no more than 1 size difference larger or smaller than the wielder, the wielder may will the whip to wrap around the opponent’s neck, inflicting 1d6 points of choking and constriction damage each round as long as the whip is held by the wielder. During this time, the wielder must retain his hold on the whip, may not use the whip to make other attacks and must stay within 10 feet of the target. Additionally, the wielder loses his Dexterity bonus and suffers and additional -2 penalty to armor class while willing the whip to continue strangling. The whip has an AC of 10, hardness 5, and 10 hit points. If it is severed, the handle section of the whip will regrow to its full length within 24 hours.


Feats: Craft Magic Arms and Armor; Spells animate rope, greater magic weapon, serpent strike

Section 15: Copyright Notice

Grimoire Viperian: A Tome of Exotic Lore Copyright 2021 Magic Skull Games Author: Steven F. Johnson

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