Snake Flail

Aura: moderate transmutation; CL 7th; Price: +2 bonus.


The metal ends of these flails resemble gaping, fanged snake heads. On a critical hit, the wielder of the flail may choose to release it as a free action and the snake heads will latch on to the target, causing the target to bleed for an additional 1d4 points of damage per round. The target may use a standard action to remove the flail heads, but suffers an additional 1d4 points of damage when doing so. Removing the flail heads stops the bleeding.


Feats Craft Magic Arms and Armor,; Spells greater magic weapon, summon monster I, serpent strike

Section 15: Copyright Notice

Grimoire Viperian: A Tome of Exotic Lore Copyright 2021 Magic Skull Games Author: Steven F. Johnson

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